In this mission, Sebastian kills his uncle with Avada Kedavra, and proceeds to teach the player the spell, rather flippantly. While Sebastian's uncle condemns him for using it on a goblin, the player receives no punishment at all, and that carries through to the game's final Sebastian mission. ![]() The next Sebastian mission sees the player learn Imperio, but there's really no consequence for that action. However, things start to get a little more trivial from there. There's a real sense of foreboding in this moment that captures the severity of the Dark Arts very well. After finding the entrance to Slytherin's Scriptorium, the player and Sebastian must navigate through an eerie catacomb, and at the end of it, the player must decide whether they use the Cruciatus curse on Sebastian, or let him use it on them. Even players who have never seen or read a Harry Potter story before will immediately get the sense that they probably shouldn't be embarking on this quest, and that notion is cemented within the initial Dark Arts mission itself. This introduction to the Harry Potter Dark Arts is almost perfect. While Sebastian understands the severity of using the Dark Arts, he believes that they could help him cure his sister, and he sets out to find Salazar Slytherin's Scriptorium, which can apparently be found in Hogwarts Castle's dungeons. Upon meeting and befriending Sebastian Sallow, Hogwarts Legacy slowly starts to introduce the concept of the Dark Arts, a forbidden form of magic that's rarely used by the Wizarding World at large, and is demonized by society. Hogwarts Legacy's initial treatment of the Dark Arts starts out very well. RELATED: The Bookwalker Could be the Inspiration for a Hogwarts Legacy 2 Feature Hogwarts Legacy Uses The Dark Arts A Little Too Flippantly Though it all feels great at first, it only serves to damage the game's narrative in the long run. Repeatedly described in the books and movies as some of the most heinous acts a wizard or witch could ever commit, the Dark Arts' severity is downplayed a lot in Hogwarts Legacy. With such a vast universe to work with, it's only natural that Hogwarts Legacy got a few things wrong, but one of these pieces of lore was undermined quite a bit during the course of the game. Though it certainly couldn't cover it all, Hogwarts Legacy does a surprisingly great job of diving into it all, and pulling out the stuff that really matters. From hidden details about iconic series locations, to secret character motivations, to extensive lore behind each and every spell in the universe, the Wizarding World is a dense and complicated one. While it feels empowering to use the Dark Arts spells in the game, the lack of consequences for using them breaks the immersive atmosphere that Hogwarts Legacy tries to create.ĭespite being a relatively new franchise in the grand scheme of pop culture, the Harry Potter Wizarding World has some deceptively complex lore behind it.However, the game undermines the severity of the Dark Arts, a forbidden form of magic that is portrayed as heinous in the books and movies.Hogwarts Legacy does a great job of exploring the complex lore of the Harry Potter Wizarding World, including hidden details and character motivations.
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